3D & Games 2

I started my training in 3D art creation at the Guildhall at SMU - a world renowned school for game development that is known for placing its candidates at studios around the world. I learned how to model, unwrap, texture, animate and setup scenes with proper lighting and rendering. With those skills I worked on a wide variety of products from game characters and assets to instructional videos.

  • 3D Art (Page 1)
  • Games (Page 2)
3D & Games

Several games are represented with the environment and character artwork below: Braveheart: Primae Noctics (my master's game project which worked with Paramount to utilize the IP - I was honored to be the lead designer on that project). A few other unpublished works are represented as well: Cosmonuts 3D (unpublished), and Rascal Pirates.

Additional 3D Views